How targets are picked

Every object in a scene has a difficulty from 1 to 3, shown on the guides by its outline colour: green 1, yellow 2, red 3. The game's settings fix how many of each difficulty a stage asks for; the server then picks which objects. A stage only shows its own targets and decoys; the scene's other objects aren't there.

Finder's Fortune (solo)

A chapter is played on one scene from the running set, the same scene for all its stages. The server picks which scene each chapter gets, and not in order, so check the picture rather than the chapter number.

Targets are listed three at a time. New targets are ones not used earlier in the chapter. Repeats are targets from the chapter's earlier stages: a stage with 8 repeats asks again for 8 objects you have already found in that chapter. Each chapter also has a few decoys, the same ones for every stage: objects shown in the scene that aren't on the list.

These numbers are the same on every server, whatever its age.

Chapter 1 – 5 stages

Decoys: 2 × difficulty 1, 1 × difficulty 2.

StageTimeNew 1New 2New 3RepeatsTargets
1-159 s516
1-259 s1269
1-359 s279
1-462 s1269
1-562 s1212
Chapter 2 – 6 stages

Decoys: 2 × difficulty 1, 1 × difficulty 2.

StageTimeNew 1New 2New 3RepeatsTargets
2-159 s426
2-259 s1269
2-359 s2259
2-462 s13812
2-562 s13812
2-665 s31812
Chapter 3 – 8 stages

Decoys: 2 × difficulty 1, 1 × difficulty 2.

StageTimeNew 1New 2New 3RepeatsTargets
3-154 s426
3-256 s1269
3-359 s2259
3-460 s111012
3-563 s12912
3-667 s33915
3-770 s111315
3-874 s1211418
Chapter 4 – 8 stages

Decoys: 2 × difficulty 1, 1 × difficulty 2.

StageTimeNew 1New 2New 3RepeatsTargets
4-155 s639
4-255 s32712
4-355 s12912
4-455 s231015
4-555 s2211318
4-655 s111921
4-757 s12021
4-858 s2121
Chapter 5 – 10 stages

Decoys: 1 × difficulty 1, 1 × difficulty 2, 1 × difficulty 3.

StageTimeNew 1New 2New 3RepeatsTargets
5-158 s426
5-258 s2259
5-358 s3339
5-458 s22812
5-558 s13812
5-658 s23712
5-758 s2211015
5-858 s321015
5-958 s211518
5-1058 s1211418
Chapter 6 – 12 stages

Decoys: 2 × difficulty 1, 1 × difficulty 2.

StageTimeNew 1New 2New 3RepeatsTargets
6-146 s516
6-246 s3429
6-346 s13812
6-448 s131712
6-548 s34815
6-651 s211518
6-745 s22812
6-844 s211812
6-945 s1111215
6-1045 s1818
6-1145 s111315
6-1244 s111618
Chapter 7 – 12 stages

Decoys: 2 × difficulty 1, 1 × difficulty 2.

StageTimeNew 1New 2New 3RepeatsTargets
7-145 s516
7-245 s3429
7-345 s13812
7-447 s131712
7-547 s34815
7-649 s211518
7-744 s22812
7-843 s211812
7-944 s1111215
7-1044 s1818
7-1144 s111315
7-1243 s111618
Chapter 8 – 12 stages

Decoys: 2 × difficulty 1, 1 × difficulty 2.

StageTimeNew 1New 2New 3RepeatsTargets
8-144 s516
8-244 s3429
8-344 s13812
8-446 s131712
8-546 s34815
8-648 s211518
8-743 s22812
8-842 s211812
8-943 s1111215
8-1043 s1818
8-1143 s111315
8-1242 s111618
Chapter 9 – 12 stages

Decoys: 2 × difficulty 1, 1 × difficulty 2.

StageTimeNew 1New 2New 3RepeatsTargets
9-143 s516
9-243 s3429
9-343 s13812
9-445 s131712
9-545 s34815
9-647 s211518
9-742 s22812
9-841 s211812
9-942 s1111215
9-1042 s1818
9-1142 s111315
9-1241 s111618
Chapter 10 – 12 stages

Decoys: 2 × difficulty 1, 1 × difficulty 2.

StageTimeNew 1New 2New 3RepeatsTargets
10-142 s516
10-242 s3429
10-342 s13812
10-444 s131712
10-544 s34815
10-646 s211518
10-741 s22812
10-840 s211812
10-941 s1111215
10-1041 s1818
10-1141 s111315
10-1240 s111618

Finder's Fusion (team)

Each day's team challenge is one of the three team scenes in the running set. Every game, whatever the scene, has the same counts, and everyone in the room gets the same list. Targets are listed six at a time, a found one's place taken by the next. Time limit 75 s.

Difficulty 1Difficulty 2Difficulty 3Total
Targets1212226
Decoys55111

That is 37 of the scene's 54–56 objects; the rest aren't shown.